Data Adventures

Festival Maker · Lesson 5

Lesson 5: Share Your Festival

On the festival's final day, students prepare to present their festival designs, share them through a whole-group share-out or a gallery walk, and reflect on the data and design choices behind their work.

Class time

about 50 minutes

Lesson

Lesson 5 of 5

Adventure

Festival Maker

Student Objectives

I can…

  • I can present my festival design and explain the data behind it.
  • I can give and receive feedback on a design.
  • I can reflect on how I used the Data Habits of Mind.

At a Glance

Total: about 50 minutes
Section Time Slides What happens
Welcome & Grounding 5 min 4 Play the grounding slide as students enter (in presenter mode). Students think about the prompt: "If you organized an epic music festival, who would be your headlining performers?"
Connector: Who Are You at a Festival? 5 min 5 Run the quick connector — "At a music festival, who are you?" — to warm the room and reconnect students to the festival theme before they share.
Agenda & Classroom Agreements 3 min 6–8 Walk through today's adventure (prepare to share, share your festival, reflect) and revisit the classroom agreements you co-created with your class for the Land of Symphonia.
Prepare to Share 10 min 9 Groups get ready to present. Use the sentence-starter frames to organize what they will say — for example, "Our festival includes ___ because ___," "Our data showed ___, so we decided to ___," "We used ___ loot/materials to show ___," and "Our creatures needed ___, so we built ___."
Share Your Festival 15 min 9–11 Choose ONE share-out format. Option A (Whole-Group Share-Out): each group presents its festival to the class using the sentence frames. Option B (Gallery Walk): groups leave their 3D festival models on their tables; others observe and leave a sticky note with one thing they like, one thing they wonder, and one next step, posted beside each model.
Reflection 7 min 11–12 Students reflect on their design and the data behind it — favorite part of the design, what they would change with ten more minutes, what other materials they would want, and what their design tells them about the data in their playlist. They then look at their Data Habits of Mind Tracker and respond by talking, writing, or drawing.
Closing Ritual: Creature Reset 5 min 13 Close with the Creature Reset ritual — students imagine their creature finding a calm, safe place in Symphonia to settle the festival and the week.

Materials & Prep

Gather

  • Student festival models
    The 3D festival designs groups built across the week, ready to present or display.
  • Sticky notes
    For gallery-walk feedback (I like… / I wonder… / Next steps…).
  • Data Habits of Mind Tracker
    Carried over from earlier lessons. Used for the closing reflection.

Digital

  • Facilitation Slide Deck — Day 5
    Needs a computer with sound, a projector, and internet access. Run the grounding slide in presenter mode.

Before You Teach

  • Paste your co-created classroom agreements into the agreements slide.
  • Choose your share-out format — Option A (whole-group) or Option B (gallery walk) — and hide the slides for the option you are not using.
  • Have student festival models ready and accessible at each table.
  • If running the gallery walk, set out sticky notes for feedback.

A note on this lesson

This is the final day of the Festival Maker Adventure — the share-out and reflection day. After a week of using data to design a music festival, students present what they built, explain the data and design choices behind it, and reflect on how they worked.

There are two ways to run the share-out, and you should pick one ahead of time:

  • Option A — Whole-Group Share-Out. Each group presents its festival to the whole class, using the sentence frames to walk through their design and the data behind it.
  • Option B — Gallery Walk. Groups leave their 3D models on their tables and circulate to observe one another’s work, leaving sticky-note feedback (one thing they like, one thing they wonder, one next step) beside each model.

The slide deck includes a dedicated slide for each option. Unhide the one you’re using and hide the other so the flow stays clean.

This lesson is lighter than the build-heavy days earlier in the week — that’s by design. The work is mostly already made; today is about voicing it, hearing peers, and reflecting.

What to watch for

  • Pick your share-out format before class. The whole-group and gallery-walk options use different slides and different room setups. Deciding in the moment costs time you’d rather spend on sharing.
  • The sentence frames carry the presentations. Keep them visible so every group can name the data behind its design, not just describe what it looks like.
  • Gallery-walk feedback norms. If you choose Option B, model the “I like / I wonder / Next steps” structure so feedback stays kind and specific.
  • Reflection access. Students can respond to the reflection by talking, writing, or drawing — offer all three so every student has a way in.

After class

Collect the Data Habits of Mind Trackers and any reflection notes. Note pacing and which share-out format worked for your class so the project team can refine the day. This closes the Festival Maker Adventure.